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DX11 CREATE ORTHO CAMERA
Creates an orthographic camera with the provided settings.
An orthographic camera is exactly the same as a "normal" (perspective) camera, except that it uses
a different projection matrix so all the same conditions apply.
For obvious reasons you cannot set the fov or aspect ratio of this type of camera; calling those functions
for an ortho camera will do nothing.
Return Dword = DX11 CREATE ORTHO CAMERA(left, right, top, bottom, near, far)
left Float The minimum X coordinate of the box to render all that lies within, relative to the camera.
right Float The maximum X coordinate of the box to render all that lies within, relative to the camera.
top Float The minimum Y coordinate of the box to render all that lies within, relative to the camera.
bottom Float The maximum Y coordinate of the box to render all that lies within, relative to the camera.
near Float The minimum Z coordinate of the box to render all that lies within, relative to the camera.
far Float The maximum Z coordinate of the box to render all that lies within, relative to the camera.
The created camera. Will return 0 if you are trying to create more than 32 cameras at the same time.
CAMERA Functions Menu
DX11 Function Categories
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